Level from: to








custom background URL

custom background icons
Back to default icons

Change class color:
Back to default color


Sorry guys, I need to pay server's bills.
=_=
Download PDF
Liked it?
Support on Boosty

Support on Patreon

Contacts:
Twitter with update log: @angrygazebo
if you have any ideas, email me
In Tobolar we trust!
Last spellbooks:
ArtificerWizardSorcererBardClericDruidPaladinRangerWarlockOtherw40k
What do you think?
http://beta.hardcodex.ru :3
A4 portrait 9 cards
on page

Hand of Harm

  • casting time
  • range Touch

  • components 1 Ki point
  • duration

You can use your Ki to inflict wounds. When you hit a creature with an unarmed strike, you can spend 1 Ki point to deal extra necrotic damage equal to one roll of your Martial Arts die + your Wis. modifier. You can use this feature only once per turn.

Monk Way of Mercy

Flurry of Blows

  • casting time BA
  • range NA

  • components 1 Ki point
  • duration BA

Immediately after you take the attack action on your turn, you can spend 1 Ki point to make two unarmed strikes as a bonus action.

Monk

Patient Defense

  • casting time BA
  • range NA

  • components 1 Ki point
  • duration BA

You can spend 1 Ki point to take the Dodge action as a bonus action on your turn.

Monk

Step of the Wind

  • casting time BA
  • range NA

  • components 1 Ki point
  • duration BA

You can spend 1 Ki point to take the Disengage or Dash action as a bonus action on your turn, and your jump distance is doubled for your turn.

Monk

Quickened Healing

  • casting time Action
  • range

  • components 2 Ki points
  • duration Action

As an action, you can spend 2 Ki points and roll a Martial Arts die. You regain a number of hit point equal to the number rolled pplus your proficiency bonus.

Monk

Hand of Healing

  • casting time Action
  • range Touch

  • components 1 Ki point
  • duration Action

Your mystical touch can mend wounds. As an action, you can spend 1 Ki point to touch a creature and restore a number of hit points equal to a roll of your Martial Arts die + your Wis. modifier.

When you use Flurry of Blows, you can replace one of the unarmed strikes with a use of the unarmed strikes with a use of this feature without spending a Ki point for the healing.

Monk Way of Mercy

Slow Fall

  • casting time Reaction
  • range

  • components
  • duration Reaction

You can use your reaction when you fall to reduce any falling damage you take by an amount equal to five times your monk level.

Monk

Deflect Missiles

  • casting time Reaction
  • range NA

  • components
  • duration Reaction

Can use your reaction to deflect or catch the missile when you are hit by a ranged weapon attack. When you do so, the damage is reduced by 1D10 + your Dex. modifier + your monk level.

If damage is reduced to 0, you can catch the missile if it is small enough for you to hold in one hand. You can spend 1 Ki point to make a ranged attack with the weapon or piece of ammo as part of the same reaction. Make this attack with Prof., regardless of weapon proficiencies, and missile counts as a monk weapon.

Monk

  • casting time
  • range

  • components
  • duration

test


0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0

Hand of Harm

  • casting time
  • range Touch

  • components 1 Ki point
  • duration

You can use your Ki to inflict wounds. When you hit a creature with an unarmed strike, you can spend 1 Ki point to deal extra necrotic damage equal to one roll of your Martial Arts die + your Wis. modifier. You can use this feature only once per turn.

Monk Way of Mercy

0 0